• Idea: a short burst that is obviously a game is a different thing from a lesson with a clock on it
  • Five games: tap the number · odd colour out · quick add · find the pair · count the flash
  • The clock only starts when you press Go, and only ever runs 30 seconds
  • A miss breaks the streak but never takes back points already earned
  • Compared only to your own best, on this device — no leaderboard, nobody else
  • It climbs as you go: bigger boards, closer colours, quicker flashes
  • Every board comes from a pure maker; 28,000 of them are machine-checked (npm run verify:arcade)
  • A sixth game — remember a short sequenceplanned
  • A weekly record so a child can see themselves improvingplanned

✓ = done · ☐ = planned. Every game is built one step at a time like this.