- Seen from above, so the bags SLIDE rather than fly: a throw needs a height a flat screen cannot show
- Bags bump each other, so a bag outside the ring is still in the game and the last throw can change everything
- verify:toss proves a scoring pull exists from every starting spot — the hardest needs 45% of a full pull
- It also proves nothing leaves the hall, nothing ends up inside anything else, and the floor always settles so the round can be counted
- Both ends throw at once, tracked per pointer: waiting your turn is the part of sports day children like least
- The floor, the ring and the bags are still drawn in code, not paintedplanned
✓ = done · ☐ = planned. Every game is built one step at a time like this.