• Idea: blood-group genetics should play like a detective puzzle
  • A three-panel lesson first: the three alleles → the genotype table → a Punnett square (skippable)
  • Real notation throughout: ii = O, IᴬIᴬ/Iᴬi = A, IᴮIᴮ/Iᴮi = B, IᴬIᴮ = AB
  • Question 1 — four children (A, B, AB, O): which one could be theirs?
  • Question 2, taking turns — four men: which could be the father (mother's genotype + child's group given)?
  • Puzzles are generated from the Punnett square itself, and only ones with a single answer are used
  • A wrong pick quietly crosses that person out and explains the genetics — never a buzzer
  • Every explanation is computed from the data, so it can never contradict its own puzzle
  • Two rule-outs (or the hint button) opens the real Punnett square
  • A run of misses across a round opens a breathing pause; Delphi hosts
  • Everyone on the tree is one of 24 painted Kidsquare busts, not a vector shape
  • Parents, both sets of grandparents, aunts, uncles and the in-laws — each question picks a different couple
  • The scene is a back veranda looking onto a hydrangea garden, with a tall repaint for phones
  • Some questions have more than one answer — Iᴬi × Iᴮi opens all four groups, and every one must be tapped
  • npm run verify:blood proves 32,000 puzzles mark exactly what their own Punnett square allows
  • Add the Rh factor (+/−) and a three-generation treeplanned

✓ = done · ☐ = planned. Every game is built one step at a time like this.

Community Voice

Help design Kidsquare with us

We want everyone to help shape the activities in Kidsquare — so this is your space to share ideas. Our team reads every one, and builds toward the games you actually want.

Leave your name — if your idea gets built, you earn the “Exclusive” badge, only during this window.

Saved on this device — no login, no password