• The three steps stay on screen, lighting up one at a time
  • The wait is never the same twice, so it cannot become a count
  • The pull window is never under 700ms — a Silver game tuned to teenage reflexes excludes the people it is for (npm run verify:fishing)
  • Pulling early costs nothing — just one of four kind lines, and another cast
  • About one cast in six brings up an old boot or a tin
  • Hand the rod between a grandparent and a grandchild on one screenplanned

✓ = done · ☐ = planned. Every game is built one step at a time like this.

Community Voice

Help design Kidsquare with us

We want everyone to help shape the activities in Kidsquare — so this is your space to share ideas. Our team reads every one, and builds toward the games you actually want.

Leave your name — if your idea gets built, you earn the “Exclusive” badge, only during this window.

Saved on this device — no login, no password