- The method comes before the first order: the name is the recipe, read it one word at a time
- The card carries only the WORD and never a picture of the drink — getting from the word to the things IS the game
- A script checks that every recipe's name really does contain every ingredient's name, in both languages (npm run verify:drinks)
- The glass is a painting but the DRINK is drawn by code, its colour mixed from what the child actually put in
- The inside of every glass was measured off its painting by scripts/measure-drinks.mjs
- 48 new paintings: 7 empty glasses, 16 ingredients, straws, and 16 finished drinks
- A “mix my own” mode with no card: put in anything, and the shop names it from what went in
- Give the order to a character from the valley, and let them say itplanned
- A matching and a same-or-different game on the sixteen finished drinksplanned
✓ = done · ☐ = planned. Every game is built one step at a time like this.
