• No multiple choice: the moment three options appear it stops being recall and becomes recognition
  • The player marks themselves, because only they know whether the word arrived first
  • Graded hints: the category first, then the opening syllable
  • Anything not recalled goes back into the deck six cards later rather than being dropped
  • Draws on the 285 vocabulary cut-outs that already exist — no new art at all
  • Say the name aloud on reveal, through lib/speakplanned

✓ = done · ☐ = planned. Every game is built one step at a time like this.

Community Voice

Help design Kidsquare with us

We want everyone to help shape the activities in Kidsquare — so this is your space to share ideas. Our team reads every one, and builds toward the games you actually want.

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