• Idea: link each tool to the job it belongs to
  • Furnish a job's corner — tap the right tools to fly them into place
  • Tap a stranger's tool and it says whose job it belongs to
  • Sound + Beary the host
  • A "corner ready!" screen that tells what the job does
  • A few misses → a breathing pause
  • Jobs unlock one at a time as their art is painted in
  • Paint every job's own sceneplanned

✓ = done · ☐ = planned. Every game is built one step at a time like this.