- Idea: between the event and the feeling, a sentence is hiding
- Five situations, each played twice — one heavy reading, one light
- After the pair, both readings side by side — the event never changed
- The light thought is never scored as the right one — sometimes the heavy one is true
- The "someone laughs" round says outright: if it was mocking, the anger is right — tell an adult
- Two misses buys a breath, then resets
- Ends by naming which kind of moment catches you most — no score
- On the new UI kit, Thai/English + Leo hosting
- Paint a picture for each situation instead of a text cardplanned
- More layered situations for older childrenplanned
✓ = done · ☐ = planned. Every game is built one step at a time like this.
